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Your Console Shouldn’t Look Like a VCR: The Return of Loud Hardware

Your Console Shouldn’t Look Like a VCR: The Return of Loud Hardware

on January 9, 2026
Posted by Matt L
Blood Strike BR Is Finally Fun Again (And Fast)

Blood Strike BR Is Finally Fun Again (And Fast)

on January 9, 2026
Posted by Ramses Miaco
Sony Can’t Afford True Exclusives Anymore

Sony Can’t Afford True Exclusives Anymore

on December 31, 2025
Posted by Priya Devi
Suplexing Shoggoths: Why Genre-Mash RPGs Are Winning

Suplexing Shoggoths: Why Genre-Mash RPGs Are Winning

on December 31, 2025
Posted by Matt L
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Game Design

21 posts
The Tactical Evolution: How Strategy Games Conquered Hardware, Consoles, and the Mainstream
Posted in Game Design Hardware Engineering

The Tactical Evolution: How Strategy Games Conquered Hardware, Consoles, and the Mainstream

on November 19, 2025December 26, 2025
Omar Hassan
The Art of the Digital Arsenal: A Deep Dive into Iconic Weapon Design in Gaming History
Posted in Game Design Game Development

The Art of the Digital Arsenal: A Deep Dive into Iconic Weapon Design in Gaming History

on November 1, 2025December 28, 2025
Priya Devi
Beyond the Swipe: The Sophisticated Science of Mobile Gaming Engagement
Posted in Data Science Game Design

Beyond the Swipe: The Sophisticated Science of Mobile Gaming Engagement

on October 31, 2025December 26, 2025
Julian Thorne
Beyond the Screen: A Technical Deep Dive into the Future of AR Gaming
Posted in Augmented Reality Game Design

Beyond the Screen: A Technical Deep Dive into the Future of AR Gaming

on October 28, 2025December 26, 2025
Ximena "Ximi" Reyes
The MOBA Gauntlet: Deconstructing the Design and Dominance of a Gaming Titan
Posted in Competitive Gaming Esports

The MOBA Gauntlet: Deconstructing the Design and Dominance of a Gaming Titan

on October 24, 2025December 27, 2025
Priya Devi
Decoding the Modern RPG: A Deep Dive into Mechanics, Subgenres, and Game Design
Posted in Game Design Game Development

Decoding the Modern RPG: A Deep Dive into Mechanics, Subgenres, and Game Design

on October 22, 2025December 28, 2025
Lena 'Liny' Chen
Design Ghosts: How Scrapped Features and Development Leftovers Shape the Video Games We Play
Posted in Development History Game Design

Design Ghosts: How Scrapped Features and Development Leftovers Shape the Video Games We Play

on October 17, 2025December 27, 2025
Omar Hassan

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